New · The cozy chore app for ages 4–12

Chores feel less like chores when they're a quest.

Havenquest turns brushing teeth, feeding the dog, and packing lunch into illustrated daily quests with read-aloud audio. Each child picks their own avatar, color, and reward token. You stay in charge of every reward.

Early access · Looking for our first families
Today's quests in the Havenquest children's app — green mountain header, three stat cards, and a list of today's quests with token rewards.
How it works

Set up once on your phone. Hand the tablet to the children.

A grown-up sets up the family on the parent portal. Children see an illustrated app with their own avatar, color, and token. Everyone wins back twenty minutes of bedtime arguing.

01

Set up your family in five minutes

Add each child, pick their color, avatar, and reward token. Then choose from 20+ ready-made quests or write your own — set when they repeat, what they're worth, and which child they're for.

02

Children tap, do, and check off

Each quest has its own little illustration and read-aloud audio. Some get an optional 2-minute focus timer. Done quests pop with celebration and earn the child's chosen token.

03

You approve and fulfill

Completions show up in your activity feed in real time. Reward redemptions wait for one tap from you — Fulfilled or Refund — before the child's balance moves.

For pre-readers

Younger children get the picture-book version.

The same app, rescaled for a 4-year-old who can't read yet. Each quest gets its own AI-generated illustration made for that task — big pictures, small words, and a tap-to-listen button so they can run the day on their own.

Children's app Today screen in picture-book mode — large AI-generated illustrations for tidying a bedroom and brushing teeth, with heart tokens and a play-audio button on each card.
PICTURE-BOOK MODE

One illustration per quest, made just for them.

When a child can't read yet, they don't need to. Tap a quest to hear it read aloud, see what to do in a picture, and earn the same hearts or bolts as the older children in the family.

  • AI-generated illustration per quest — never the same stock icons twice
  • Big pictures, small words — the layout scales for a 4-year-old's tap target
  • Tap the speaker to hear a calm voice read the title and what to do
  • Hearts and tokens sit in the same spot as the older-child view, so siblings see the same currency
In the children's app

A cozy little world that grows with your child.

No flashing buttons, no dark patterns, no ads. A warm, illustrated home with a calm mountain backdrop that scales from a 4-year-old who can't read yet to a confident 12-year-old.

TODAY VIEW

Today, all in one calm view.

Open Havenquest and the child sees today — what's done, what's next, due times, and how many tokens left to earn. Filter by Morning, Evening, or Anytime.

  • Calm mountain header keeps the page grounded — no flashing rewards or urgent badges
  • Stat cards show streaks, today's tokens earned, and what's left
  • Bottom-tab nav: Today, Quests, Rewards, Badges, Me
Children's app Today screen — green mountain header, three stat cards (6/23 done, 0 day streak, +17 today), and time-of-day filter chips (All, Morning, Evening, Anytime) above the quest list.
QUESTS & CHECK-INS

Read-aloud audio, optional focus timers.

Tap the speaker on any quest and a calm voice reads the title and instructions — real audio, generated once per quest. For "brush teeth" or "read 15 minutes," set a focus timer; the Done button stays gated until time's up.

  • Read-aloud lets pre-readers run their own quests
  • Optional 2-minute focus timer with pause and reset
  • Per-quest due times so the day has a gentle rhythm
Children's app quest detail — Brush teeth with a 2-minute focus timer at 01:51, a Pause button, and a gated Finish-the-timer-first CTA.
REWARDS & BADGES

A reward store in your child's currency.

You build the menu — "30 min screen time," "Pick movie night," "Ice cream trip," "Pokemon booster pack." Children see "Spend your bolts" or "Spend your hearts" depending on the token they chose. A confirm modal warns before any redemption: "A grown-up will get a ping."

  • Mark a favorite reward — it gets a hero card with mountain artwork
  • Levels and XP on a personal "Me" page with a day-streak counter
  • Achievement badges that celebrate effort, not just outcomes
Children's app reward store — Spend your bolts header with 94-bolt balance, a favorite reward card for 30 minutes of screen time, and an All Rewards grid (Pick movie at home, Ice cream trip).
In the parent portal

Your home base, on the laptop in the kitchen.

A calm web dashboard built for a coffee break. Four KPI cards at the top, per-child level cards below, a live activity feed on the right. Three sidebar destinations do the work: Dashboard, Children, Approvals.

DASHBOARD

Today, at a glance.

Four KPI cards across the top — Today earned, Active quests, Approvals waiting, Redemptions to fulfill. Below them, per-child cards show level, XP progress, and the week's tokens earned. To the right, a recent-activity feed scrolls back as far as you like.

  • Per-child level cards with XP bars and weekly token deltas
  • Recent activity feed with timestamps and token deltas
  • Co-parent access — share it all with the other adult
parents.havenquest.app/dashboard
Parent portal Dashboard — four KPI cards (Today earned, Active quests, Approvals waiting, Redemptions), per-child level cards with XP progress, and a Recent activity feed showing each completed quest with timestamp and token delta.
QUESTS, CHILDREN & APPROVALS

Three more pages do the daily work.

Quests is your quest library — write your own or pick from 20+ ready-made, set who they're for, when they repeat, and what they're worth. Children gives one card per child to edit name, birthday, color, avatar, and the token they earn (18 to choose from). Approvals is where redeemed rewards land — tap Fulfilled when you've done it, or Refund if you can't.

  • 20+ ready-made quests across chores, learning, exercise, kindness, creativity
  • 12 colors, 18 tokens — every child customizes their own corner
  • Adjust a balance manually when life happens
parents.havenquest.app/kids
Parent portal Children page — side-by-side cards for Julian (age 10, fox avatar) and Iris (age 5, bunny avatar), each with birthday picker, 12-color palette, 18-token grid, layout toggle, balance/week/XP stats, and Adjust button.
Built for real families

Small touches that add up to a calmer week.

Age-tuned interface

The whole app rescales — bigger taps, simpler words, fewer choices — for younger children. They grow into the rest.

Unlimited children

Add as many children as your household actually has. Each gets their own quests, balance, and reward token — no per-seat math.

Smart timers built in

Toothbrushing, reading, piano practice — quests that need time get a friendly visual countdown children can pause when life happens.

Pick your child's token

Eighteen options — coins, hearts, unicorns, gems, stars, and more. One child earns coins, the next earns unicorns. Whatever clicks for them.

Read-aloud audio

Every quest comes with friendly voiceover, so a 4-year-old can hear what to do without waiting for a grown-up. Tap to play, tap to skip.

Works on the family iPad

Designed phone-first, but lays out beautifully on a tablet — perfect for the iPad that lives on the kitchen counter.

Transparency

You see everything your children do — without hovering.

Havenquest's job is to give parents calm visibility, not surveillance theater. Every action a child takes shows up where you can see it, in the order it happened.

Live activity feed

Every completed quest, every redeemed reward, every token adjustment — with timestamps. Right on the dashboard, scrolling back as far as you like. No hidden chats, no surprises.

Child view preview

A “Child view” toggle in the top-right of the parent portal opens exactly what your child sees right now. Sanity-check tomorrow's quests before bedtime, see what the rewards page looks like in their token, all without picking up their tablet.

One ping per redemption

Children can't redeem a reward without you hearing about it. The redemption goes to your Approvals queue with one tap to fulfill or refund. No surprise charges, no untracked rewards, no “I already spent it.”

Trust & safety

Built kindly, on purpose.

We made Havenquest because the children's apps we tried felt loud, anxious, and full of little tricks to keep eyeballs glued. So we built the opposite. No ads, no purchases inside the children's app, no analytics on the children themselves. Ever.

  • No ads in the children's app, everChildren never see an ad and never see a purchase prompt. The children's app has no way to buy anything — at all.
  • No third-party trackers in the children's appChildren aren't profiled. We collect the minimum needed to run the app — that's it.
  • Parents see everythingEvery quest, message, and reward is visible to you. No hidden chats.
A note from the maker

I built Havenquest because every other children's app felt like a casino.

The chore apps we tried with our children were loud, urgent, and full of little tricks to keep them tapping — streak guilt, virtual coins they could buy with real money, ads, push notifications at dinner.

So I made the opposite. A calm, illustrated home where each child earns whatever token they like — coins, hearts, unicorns — for the small daily things, and where the rewards are picked by you, not by an algorithm.

Havenquest is in early access right now. The child and parent apps work, but I'm still rounding off corners. If you'd like to be one of the first families, the next section is for you.

— Jacob, building Havenquest

Founding families

Be one of the first 100 households on Havenquest.

We're looking for families who want to shape the app while we're early. In exchange, you get the whole thing free — forever — and a direct line to the person building it.

01

Free forever

Founding families keep full access at no cost, even after we add paid features later on.

02

Shape the roadmap

Tell us what your week actually looks like. We build the next features around real households, not personas.

03

Talk to the maker

Email us, get an answer the same day. No support tickets, no chatbots, no canned responses.

Become a founding family
Pricing

Free to start. Always free for the basics.

No card, no trial timer, no nags. We may add optional paid features down the road (think bigger reward catalogs, advanced reporting), but the daily-quests-and-rewards loop your family relies on stays free — forever.

$0forever, for the basics

Unlimited children, unlimited quests, unlimited rewards. Co-parent invites included. Founding families keep this free forever.

Get started — it's free
Questions

You asked, we wrote it down.

How young is too young?

Havenquest works beautifully from age 4. The icons are big, the words are small, and every quest has read-aloud audio so pre-readers can hear what to do on their own. A grown-up still sets up the first week with them — after that, they're running it.

Does my child need their own device?

Nope. Most families use one tablet on the kitchen counter — children tap their picture to sign in to their own quests. If you do hand them a device, the children's app has no in-app purchases, no ads, and no way to leave the app to wander the web.

What's the deal with "real-world rewards"?

Today, you build your own reward menu — anything from "30 minutes of screen time" to "choose dinner Friday." Children redeem with their tokens, you approve in one tap. A built-in catalog of small physical rewards (Lego sets, markers, coloring books) is coming with full launch.

Can both parents use it?

Yes. Invite a co-parent (or another trusted adult) and they get their own login. You both see the same dashboard, the same approvals queue, the same children.

Can my child pick their own avatar, color, and token?

Yes — that's the point. A grown-up creates each child's profile, but the customization (12 colors, 18 tokens like bolts/hearts/stars/paws/mushrooms, plus the cartoon-animal avatar) is what makes the app feel like theirs. Most families set it up together at the kitchen counter.

How is my child's data handled?

We collect the minimum we need to run the app, never sell anything, and don't put third-party trackers in the child experience. The children's app contains no analytics SDKs and no ads. The full plain-language details are on our privacy page.

What if my child hates it?

Then you spent five minutes setting it up and we owe you a small apology. Havenquest is free during early access — the only thing you risk is the time it takes to make the first quest. Email us; we want to know why it didn't click.

A calmer today is one tap away.

Set up your first quest in five minutes. Hand the tablet over. See what happens by Friday.

Get started — it's free

Free during early access · Set up in five minutes · Works on iPad, iPhone & Android